XIRV.NET
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Fly casual.
Roll legal.

A character builder and campaign manager for Star Wars: Edge of the Empire — the rules engine does the math, your table does the smuggling. Now covering the Core Rulebook, all eight EotE sourcebooks, and Force and Destiny — cybernetics, Morality, and a complete Force power library included.

No account needed to build. Sign in with just your email to save characters and run campaigns.

3 tools 10 books 46 species 37 talent trees 11 Force powers 245 talents

Your dice pools, computed live — down to the Boost dice your talents earn.

New — Hololink

A CINEMATIC TAKE ON CHARACTER CREATION

Build a complete character in ten full-screen stages — holocard species, Obligation gambles, a glowing stat forge, the real five-tier talent trees with living connector lattices, the full gear catalog, and a finished character sheet at the end. Every number comes live from the same rules engine as the classic builder.

Concept experience — nothing saves yet. Cloud saves, the Force path, attachments & cybernetics live in the classic builder.

Try it — right here

Live dice pools

Characteristic + skill → your pool, computed for every skill and weapon, always current.

Agility 3
Ranged (Light) rank 2

Real talent trees

Buy along the connections, refund freely until you finalize — the engine enforces the paths. 40 XP

The full builder has 37 of these trees across 10 books.

The opening crawl

Session recaps play as a fullscreen crawl on your TV — with your own soundtrack.

Build your scoundrel

Rules-enforced creation

All ten creation steps from the Core Rulebook — species abilities, free skill ranks, obligation trade-ins, and motivations. Illegal builds aren't possible; refunds are free until you finalize.

Nine expansion books

All eight EotE sourcebooks — Dangerous Covenants through Lords of Nal Hutta — plus the Force and Destiny Core Rulebook, as simple per-character toggles. 38 more species and 18 more specialization trees; content stays honest to what's enabled.

Real talent trees

All 37 specialization trees with true prerequisite pathing and connector lines, an inspector with full rules text, and dozens of talents whose effects apply automatically — including situational ones you toggle mid-game.

The Force

The complete Force-sensitive path: Force Rating, committed dice, all eleven power trees from Sense to Protect/Unleash, and Force and Destiny's full Morality system — Conflict, dark-side thresholds, redemption.

Live dice pools

Every skill and every equipped weapon shows exactly what to roll — Ability, Proficiency, and talent-granted Boost dice, updated the moment anything changes.

Full gear catalog

Every Chapter V weapon, armor piece, and gadget with encumbrance math, 30 attachments with hard-point tracking — plus cybernetics with implant caps, black-market pricing, and carry/stow so the missile tube stays on the ship.

Print-perfect sheet

Mirrors the printed rulebook sheet, and prints beautifully in black and white: dice pools as die shapes, plus spots for critical injuries, player notes, and your situational-talent reminders.

Recovery cheat sheet

Strain, wounds, stimpacks, bacta, crits — the healing rules condensed onto your sheet, species-aware (Droids get their repair-patch and oil-bath rules instead).

Run your campaign

Cloud characters

Sign in with a one-time email link — no password, ever. Characters save automatically, follow you to any device, keep a revision history, and export as JSON anytime.

Campaigns & join codes

Anyone can be a GM: create a campaign, share the code, and see the whole party — every sheet, wounds, strain, XP, and credits in one dashboard.

Notes with real privacy

GM session notes (public or GM-only) and player journals (public or truly private — not even the GM can read them). Enforced on the server, not the honor system.

NPCs with secrets

The GM builds a web of NPCs and relationships — "creditor", "estranged brother" — each hidden until one click reveals it to exactly the right player at exactly the right moment.

The opening crawl

Play any session recap as a full-screen Star Wars-style crawl — blue intro line, receding title, yellow text into a starfield. Put it on the TV before the session starts.

Session scheduler

The GM proposes dates, everyone gets an email, votes show who can make it by name, and locking in the winner sends the confirmation — no more group-chat archaeology.

Tools on xirv.net

Live

EotE Character Builder

The flagship: rules-enforced character creation with cloud saves, printable official-style sheets, expansion sourcebooks, and the full Force-sensitive path — Exile, Force Rating, and the Sense/Influence/Move power trees.

Open the builder → Guide →
Live

Character Manager

The play-time tool: live wounds & strain, XP advancement, loot and credits with a table-visible session log, cybernetics and attachments.

Open the manager → Guide →
Live

Campaign HQ

The GM's command center: party dashboard, session notes, NPC webs with secrets, the opening crawl, and session scheduling.

Open Campaign HQ → GM guide →
Live

Party Vehicle Sheet

The group ship — live hull trauma and system strain the whole party can mark, book chassis profiles, weapons, and a hold that lists everyone's stowed gear.

In Campaign HQ →
In the hangar

More to come

xirv.net is a growing set of tabletop tools — and every tool has a 💬 feedback button that sends bugs and ideas straight to the operator. Got an idea? Tell us from right where you're standing.