Character Builder Guide
The Builder walks the Core Rulebook's ten creation steps in order and does every bit of math for you β illegal builds simply aren't possible, and everything refunds freely until you finalize. This guide is the tour; the tool itself also carries a π Build guide checklist on every step that lists exactly what's left and jumps you to it, and a cockpit strip pinned to the top of every step β your XP, credits, wounds, strain, and soak, live as you buy. When its chip turns green (β Ready to finalize), tapping it takes you straight to the sheet.
Two more shortcuts: β‘ Quick start archetypes on the Species screen load a legal half-built classic (Ace Pilot, Wookiee Bruiser, Force Exileβ¦) in one tap β everything stays refundable. And the π quick-jump (or press /) searches every species, talent, skill, gear item, and Force power and takes you straight there.
The flow, interactive
Click any step to see what happens there:
Getting started
Open the Builder β no account needed to explore. If you sign in (β button, top right β a one-time email link, never a password), your character cloud-saves automatically as you work and follows you to any device.
Check your Sourcebooks. On the Species screen, the Sourcebooks panel lists all ten books. Core is always on; tick any expansions your table allows β species, specializations, gear, and Force content appear the moment a book is on, and content you actually use pins its book open so a build can never go half-legal.
Follow the Continue buttons. Every screen ends with one. Names for the character and player live on the Species screen β both are required before finalizing.
Spending XP without missing anything
Invest XP is split into Characteristics β Skills β Talents β The Force steps. Characteristics are cheapest during creation and locked after (only the Dedication talent raises them later) β spend there first. Free skill ranks from your career and specialization are picks you make, not automatic: the Skills step shows FREE pick chips until you've used them, and the Build guide nags you if you forget.
Finalizing
When the Build guide goes green, review the Character Sheet and hit Finalize. That locks wound/strain thresholds per the book, switches XP to advancement rules (GM-awarded XP, no refunds, skills to rank 5), and makes the character eligible to join campaigns. Print from the sheet β it's tuned for color and black-and-white printers, with dice pools as die shapes.